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M

Mesh - Interface in raymarcher
The interface class of the template for each mesh within the scene
mesh1 - Variable in class raymarcher.MeshGroup.IntersectionGroup
The first mesh to be used for the operation in this mesh group
mesh1 - Variable in class raymarcher.MeshGroup.SubtractGroup
The first mesh to be used for the operation in this mesh group
mesh1 - Variable in class raymarcher.MeshGroup.UnionGroup
The first mesh to be used for the operation in this mesh group
mesh2 - Variable in class raymarcher.MeshGroup.IntersectionGroup
The second mesh to be used for the operation in this mesh group
mesh2 - Variable in class raymarcher.MeshGroup.SubtractGroup
The second mesh to be used for the operation in this mesh group
mesh2 - Variable in class raymarcher.MeshGroup.UnionGroup
The second mesh to be used for the operation in this mesh group
meshColor - Variable in class raymarcher.meshes.Box
The color of the mesh
meshColor - Variable in class raymarcher.meshes.RoundedBox
The color of the mesh
meshColor - Variable in class raymarcher.meshes.Sphere
The color of the mesh
meshColor - Variable in class raymarcher.meshes.Torus
The color of the mesh
meshColor - Variable in class raymarcher.meshes.TriangularPrism
The color of the mesh
meshColor - Variable in class raymarcher.MeshGroup.IntersectionGroup
The color of the mesh group
meshColor - Variable in class raymarcher.MeshGroup
The color of the mesh group
meshColor - Variable in class raymarcher.MeshGroup.SubtractGroup
The color of the mesh group
meshColor - Variable in class raymarcher.MeshGroup.UnionGroup
The color of the mesh group
meshes - Variable in class raymarcher.Scene
A List of the meshes to render in this scene
meshGroup - Variable in class raymarcher.MeshGroup
The meshgroup created for the given meshes
MeshGroup - Class in raymarcher
A class that allows for seperate meshes and geometry to be combined into a single mesh using boolean operations, to create more complex geometry.
MeshGroup(Mesh, Mesh, int, Color) - Constructor for class raymarcher.MeshGroup
Creates a mesh group with one of three boolean operations
MeshGroup.IntersectionGroup - Class in raymarcher
An inner class representing a mesh group made with the intersection operation
MeshGroup.SubtractGroup - Class in raymarcher
An inner class representing a mesh group made with the subtract operation
MeshGroup.UnionGroup - Class in raymarcher
An inner class representing a mesh group made with the union operation
move(Vector3) - Method in class raymarcher.Camera
Shift's the camera's position by a given vector
movementSpeed - Variable in class raymarcher.Camera
The movement speed of the camera, in scene units per frame
multiply(double) - Method in class raymarcher.Vector3
Performs a scalar multiplication on the vector.
multiplyByVector(Vector3) - Method in class raymarcher.Vector3
Multiplies each of the vector's components using scalar multiplication by their respective component in the factor vector.
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