Index
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T
- thickness - Variable in class raymarcher.meshes.Torus
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The thickness of the torus
- thread - Variable in class raymarcher.Screen
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The thread on which this engine will be executed
- tiltDown - Variable in class raymarcher.Camera
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Indicates whether or not the camera is to rotate or tilt in that direction
- tiltUp - Variable in class raymarcher.Camera
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Indicates whether or not the camera is to rotate or tilt in that direction
- Torus - Class in raymarcher.meshes
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An implementation of the Mesh interface that renders a torus
- Torus(Vector3, double, double, Color) - Constructor for class raymarcher.meshes.Torus
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Create a torus mesh
- toString() - Method in class raymarcher.Vector3
- translate(double, double, double) - Method in class raymarcher.Vector3
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Translates the current vector by the given values (Changes the current vector)
- TriangularPrism - Class in raymarcher.meshes
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An implementation of the Mesh interface that renders an equilateral triangular prism
- TriangularPrism(Vector3, double, double, Color) - Constructor for class raymarcher.meshes.TriangularPrism
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Create a triangular prism mesh
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