Index
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A
- abs() - Method in class raymarcher.Vector3
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Returns the absolute value of the current vector
- add(Mesh) - Method in class raymarcher.Scene
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Adds a mesh to the scene to render
- add(Vector3) - Method in class raymarcher.Vector3
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Gives the resultant of adding two vectors together
- addInPlace(Vector3) - Method in class raymarcher.Vector3
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Translates the current vector by adding a given vector to it.
- angleBetween(Vector3) - Method in class raymarcher.Vector3
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Gives the angle between two vectors, in radians.
- angleToXY() - Method in class raymarcher.Vector3
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Gives the angle between the vector and the XY plane, in radians
- angleToXZ() - Method in class raymarcher.Vector3
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Gives the angle between the vector and the XZ plane, in radians
- angleToYZ() - Method in class raymarcher.Vector3
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Gives the angle between the vector and the YZ plane, in radians
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