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G
- getDirection() - Method in class raymarcher.Camera
- getDirection() - Method in class raymarcher.Ray
- getEpsilon() - Method in class raymarcher.Ray
- getFrameRate() - Method in class raymarcher.Screen
- getHeight() - Method in class raymarcher.meshes.TriangularPrism
- getLength() - Method in class raymarcher.meshes.TriangularPrism
- getMeshColor() - Method in interface raymarcher.Mesh
-
Gives the mesh's color
- getMeshColor() - Method in class raymarcher.meshes.Box
- getMeshColor() - Method in class raymarcher.meshes.RoundedBox
- getMeshColor() - Method in class raymarcher.meshes.Sphere
- getMeshColor() - Method in class raymarcher.meshes.Torus
- getMeshColor() - Method in class raymarcher.meshes.TriangularPrism
- getMeshColor() - Method in class raymarcher.MeshGroup
- getMeshColor() - Method in class raymarcher.MeshGroup.IntersectionGroup
- getMeshColor() - Method in class raymarcher.MeshGroup.SubtractGroup
- getMeshColor() - Method in class raymarcher.MeshGroup.UnionGroup
- getMeshes() - Method in class raymarcher.Scene
- getMovementSpeed() - Method in class raymarcher.Camera
- getPixelDistance() - Method in class raymarcher.Camera
-
Get the distance between each pixel in the camera.
- getPosition() - Method in class raymarcher.Camera
- getPosition() - Method in class raymarcher.meshes.Box
- getPosition() - Method in class raymarcher.meshes.RoundedBox
- getPosition() - Method in class raymarcher.meshes.Sphere
- getPosition() - Method in class raymarcher.meshes.Torus
- getPosition() - Method in class raymarcher.meshes.TriangularPrism
- getPosition() - Method in class raymarcher.Ray
- getRadius() - Method in class raymarcher.meshes.RoundedBox
- getRadius() - Method in class raymarcher.meshes.Sphere
- getRadius() - Method in class raymarcher.meshes.Torus
- getRenderDistance() - Method in class raymarcher.Ray
- getRotationSpeed() - Method in class raymarcher.Camera
- getScene() - Method in class raymarcher.Camera
- getScreenDistance() - Method in class raymarcher.Camera
- getSize() - Method in class raymarcher.meshes.Box
- getSize() - Method in class raymarcher.meshes.RoundedBox
- getThickness() - Method in class raymarcher.meshes.Torus
- getUnitVector() - Method in class raymarcher.Vector3
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Gives the unit vector for the current vector.
- getUpDirection() - Method in class raymarcher.Camera
- getWorldColor() - Method in class raymarcher.Scene
- getX() - Method in class raymarcher.Vector3
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Gives the current x-coordinate of the vector
- getY() - Method in class raymarcher.Vector3
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Gives the current y-coordinate of the vector
- getZ() - Method in class raymarcher.Vector3
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Gives the current z-coordinate of the vector
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